
In Mass Effect players can choose between six types of specializations, two of which are available based on your initial class choice.


Biotic skills enable brain impulses to manipulate the physical world.Ĭertain talents are inherent to each character class. After completing an optional Systems Alliance Military assignment ( UNC: Rogue VI), choose a specialization for your character, increasing the maximum Talent points you can spend on class-specific talents. Tech skills allow decrypting security systems and weakening enemy weapons. Combat skills deal maximum damage to enemies. Some classes concentrate all their strength in one skill area others divide it between two areas to balance tactics. There are six base classes, with variable strength in up to three areas for the player and two squad members. But when failure is not an option, the military always goes to you first. Your reputation for ruthless efficiency makes your fellow soldiers wary of you. You've been called cold, calculating, and brutal. Storm Speed and Health Regeneration Rate get boosted to 20% just like the Health stat. Players can purchase it from Nos Astra Sporting Goods in the Presidium Commons for 50,000 credits.Throughout your military career, you have held fast to one basic rule: get the job done. The affected attributes remain the same, but the values receive an upgrade. It's also worth mentioning that the Collector Armor makes a reappearance in Mass Effect 3. In Mass Effect 2, the Illusive Man will email the player once the Collector Armor is ready for use.

Unlike most other armor sets, the Collector Armor is purely defensive in nature, offering no additional offensive capabilities. The armor itself resembles chitin, giving it a durable quality. The Collector Armor imparts a variety of bonuses, mostly built around speed and vitality.

Just because Commander Shepard has to fight the Collectors in Mass Effect 2 doesn't mean he's barred from wearing their armor.
